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1. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
TheMeanPerson wrote: Davon Kastire wrote: Re-voice Aura with a Cajun accent. Needs to happen. "Da ship is undockin, hold on to somethin" Now that I think about, maybe this should be an option. - choose language for Aura - -Englis...
- by Davon Kastire - at 2014.08.22 01:50:00
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2. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Re-voice Aura with a Cajun accent.
- by Davon Kastire - at 2014.08.22 00:37:00
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3. My Idea On How Destroyers Can Effect Dust 514 - in Player Features and Ideas Discussion [original thread]
"CCP Ytterbuim" wrote: We also have another plan with destroyers: just like battlecruisers are used for gang warfare support, we are thinking to provide destroyers with an additional role. Since DUST514 is approaching and we want to forge both ...
- by Davon Kastire - at 2012.07.30 19:58:00
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4. Tech 2 destroyer idea ( TL;DR version ) - in Player Features and Ideas Discussion [original thread]
Petrus Blackshell wrote: Davon Kastire wrote: Petrus Blackshell wrote: But no seriously, AB-fit, these things would be utterly overpoweered. Take some thing with the survivability of a MSE/Invuln Harpy (post-buff, around 14k ehp) and comb...
- by Davon Kastire - at 2012.01.12 05:35:00
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5. Tech 2 destroyer idea ( TL;DR version ) - in Player Features and Ideas Discussion [original thread]
Petrus Blackshell wrote: But no seriously, AB-fit, these things would be utterly overpoweered. Take some thing with the survivability of a MSE/Invuln Harpy (post-buff, around 14k ehp) and combine it with the DPS of the Thrasher, and you have th...
- by Davon Kastire - at 2012.01.12 05:21:00
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6. Tech 2 destroyer idea ( TL;DR version ) - in Player Features and Ideas Discussion [original thread]
Luba Cibre wrote: Davon Kastire wrote: The Bombardment ship (feel free to come up with a better name) Role: anti frig/ dmg dealer/ planetary support Fits just as many guns as a destroyer but damage output is doubled and defenses are incr...
- by Davon Kastire - at 2012.01.12 02:59:00
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7. Tech 2 destroyer idea ( TL;DR version ) - in Player Features and Ideas Discussion [original thread]
The Bombardment ship (feel free to come up with a better name) Role: anti frig/ dmg dealer/ planetary support Fits just as many guns as a destroyer but damage output is doubled and defenses are increased to near cruiser levels. There is also a...
- by Davon Kastire - at 2012.01.12 01:31:00
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8. T2 Destroyer - The Bombardment Ship (Dust514 interaction) - in Player Features and Ideas Discussion [original thread]
Warning! Not tl;dr friendly! Dust 514 approaches and from what we can see there is little we can do to influence a battle other than give money for supplies or orbital strike the hell it's very existence like a child with a magnifying glass burni...
- by Davon Kastire - at 2011.11.04 16:20:00
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9. What If???????????? - in Player Features and Ideas Discussion [original thread]
Originally by: Feligast Why in God's name did you necro this horrible, horrible thread? Not sure, really. o_ o "To secure ourselves against defeat lies in our own hands, but the opportunity of defeating the enemy is provided by the ...
- by Davon Kastire - at 2011.05.20 05:05:00
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10. What If???????????? - in Player Features and Ideas Discussion [original thread]
Let's not forget that EVE is a freakin' game. Game these days are always in the iron sights of the media and paranoid adults who think every kid is a Jack the Ripper waiting to happen . The idea of peace is a game like this would be laughable to ...
- by Davon Kastire - at 2011.05.20 04:53:00
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11. Research Agents = Boring... Add a sprinkle of DUST 514 for fun! - in Player Features and Ideas Discussion [original thread]
Just got another thought about moon research centers and comets. How about these comets being such a rare occurrence and it's materials being so rare that stealing them from other players would be a way of obtaining them. Dust mercs would be hire...
- by Davon Kastire - at 2011.05.10 22:17:00
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12. Research Agents = Boring... Add a sprinkle of DUST 514 for fun! - in Player Features and Ideas Discussion [original thread]
Sounds doable. I can see myself researching stuff on a moon, it makes sense and adds more flavor to Dust 514 options. Maybe when comet interception is added, we can have comet material researched on these moon bases. "To secure ourselves agains...
- by Davon Kastire - at 2011.05.10 22:00:00
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13. Alternative to Missions - in Player Features and Ideas Discussion [original thread]
Originally by: Nyarlothotep Originally by: Davon Kastire Maybe there could be a random distress signal that a select few players in the system can see in their overview. Either answer the call along with the other possible players ...
- by Davon Kastire - at 2011.05.10 16:40:00
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14. Alternative to Missions - in Player Features and Ideas Discussion [original thread]
Originally by: Nyarlothotep That sounds like a mission to me... Except the no LP part. I want expanded and more complex missions. I want missions where you can make choices that affect the next mission you are given. As in your scenario, ...
- by Davon Kastire - at 2011.05.10 16:28:00
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15. Alternative to Missions - in Player Features and Ideas Discussion [original thread]
Edited by: Davon Kastire on 10/05/2011 16:16:28 Missions can be a drag, tiresome. Sure the stories can be entertaining but ultimately you eventually see em' all. I think there should be alternative, a "signal Search". You select a corporation ...
- by Davon Kastire - at 2011.05.10 16:02:00
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16. Black ops - in Player Features and Ideas Discussion [original thread]
Sounds a little shaky. It would make high sec wards a little more strategic and give black ops ships more use. And not everyone bothers with Black Ops ships and I doubt they will even if BO ships had highsec jump capabilities, making Black Ops pi...
- by Davon Kastire - at 2011.05.10 15:07:00
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17. Factional Warfare idea and other stuff. - in Player Features and Ideas Discussion [original thread]
Edited by: Davon Kastire on 09/05/2011 20:19:59 Please read the whole thing before commenting, thank you. Factional Warfare, a usual first step for those seeking a PVP based lifestyle. And a way for those who wish to show support for either ...
- by Davon Kastire - at 2011.05.09 20:13:00
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18. Velator, Reaper, Impairor and Ibis - in Player Features and Ideas Discussion [original thread]
/signed Finaly someone is pressing this issue. "To secure ourselves against defeat lies in our own hands, but the opportunity of defeating the enemy is provided by the enemy himself."
- by Davon Kastire - at 2011.01.22 02:14:00
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19. No shield resistance bonus for rokh, eagle, moa and freox please - in Player Features and Ideas Discussion [original thread]
Sorry if my spelling and sentance building is a little..."eh". I just woke up and I havn't have my coffe yet...=_= "To secure ourselves against defeat lies in our own hands, but the opportunity of defeating the enemy is provided by the enemy hi...
- by Davon Kastire - at 2011.01.21 16:19:00
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20. No shield resistance bonus for rokh, eagle, moa and freox please - in Player Features and Ideas Discussion [original thread]
Armor on most Caldari ship are paper thin, They rely on shields to protect them (with only a few exception). Sniper ships are not safe even if they're out of range. There are plenty of ways to counter a Caldari sniper and that's when shields come ...
- by Davon Kastire - at 2011.01.21 16:16:00
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